@SCENARIO
@width=550
@title=%STRING0: the Algerian War of Independence 1954-1962
^Length: %STRING1 to %STRING2 (monthly turns)
^  As the scenario begins, the Algerian FLN (National Liberation Front) is
ready to launch a series of attacks against the French. The purpose of these
attacks is to seize arms and declare Algerian Independence. The FLN is
divided into 6 factions (Wilayas) who are as likely to fight among themselves
as they are to fight the French.
^- 
^RECOMMENDED. Play as the Frenchmen. Do not play one of the rebel factions.
^You should research the custom advances instead of the normal advances.
These will allow you to build new units and wonders. 
^-
^GAME NOTES:
^  The Rebels have only infantry, terrorists (destroyed after attacking) and
an occasional leader (spy) to rely on. If their early attacks succeed, they
will gain free troops. 
^  The French have a variety of weapons, infantry, armor, aircraft, and a few
naval vessels. Algeria is the home of the Foreign Legion, so expect
Legionaires to show up at Sidi-Bel-Abbes as well. 
^-
^SPECIAL RULES: Objective scoring, No government switching,
^No tech from conquest, No pollution.

